// 导入所有库

#ifndef ALICE_H_
#define ALICE_H_

#include "director/director.h"
#include "graphics/texture_manager.h"
#include "object/object.h"
#include "object/game_object.h"
#include "physics/vector2d.h"
#include "physics/transform.h"
#include "timer/timer.h"

#endif // ALICE_H_